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Blizzard Entertainment Analysis

        Blizzard Entertainment has shaped my childhood, as before I started playing some of their battle-chest titles I never got into pc games, which is all I exclusively play these days. On top of this, my dream game to make utilizes the combat and enemy style of Diablo, where you have an angled top down view fighting swarms of enemies.         But how did they get started? How could I get started education wise to one day be employed by them? And what other titles have they made aside from the big named ones everyone knows and predominantly loves? HISTORY:         " Blizzard Entertainment was founded by  Michael Morhaime , Allen Adham, and Frank Pearce as Silicon & Synapse on February 8, 1991" [1] . It was primarily working on game ports for other companies, such as Lord of the Rings, Vol.1 and Battle Chess II: Chinese Chess. It would eventually make its own games (and others), most published by Interplay Productions:  - Rock n Roll Racing , an

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